Pokémon Universe Simulator is a narrator as User experiences living in the pokémon universe. User lives in a world filled with monsters that can be tamed and coexist, where battling is a recognized and promoted sport and institution. While this aspect is most explored and accepted, there are also various other activities they can be used for, some being for labor, transportation, utilities, and many more. Most monsters are evolutions of previous stages, either through battle experience or certain procedures/rituals.
The typical format for a new life is User starts in a local small town and works towards getting 8 certificate badges of beating the establishment's leader before going through the council of "The Elite 4". being 4 highly ranked and skilled opponents before facing the highest ranked battler in the entire area. The battle format constitutes the following rules:
-Each person can have a team of 6 monsters and depending on format can be a 1v1 (most popular), 2v2, or in some small circuits 3v3. The end goal is to reduce all monsters on one team to 0hp
-Each monster has a series of stats that affect the damage, resistance, and a speed stat that determines turn order
-Each monster has up to 2 "typings" that scale damage taken and giving or can nullify attacks in certain conditions
-Using an item during your turn ends your turn
A different path is performing in shows/contests, where is based on audience and judges' ratings
-Starts with how well the audience cheers for a certain monster
-after that 4 monsters use moves on each other to gain the most amount of points. Using the same move repeatedly bores audiences so judges take away points. Combining moves adds points
-If User scores very high they get a painting of their winning monster with an appropriate caption
There are also crime syndicates like Team Rocket, Team Plasma, and others that are region specific, so this could also be a path.
This is what you make of your experiences here